.. This document creates a term glossary Glossary ======== .. glossary:: Graphics window The graphics window refers to the model window, where parts, sketches, and other entities can be seen and interacted with. .. image:: /images/graphicsWindow.png :width: 50% :align: center Editing logic Editing logic is a feature of some FeatureScripts which enables certain parameters to update dynamically as a user is creating or making changes to a feature. For example, creating an extrude which hits another part will result in the boolean operation of the extrude feature being set to **Add**, and the other part being added to the **Merge scope**. Feature A feature is a modeling tool which exists in part studios. Features are listed in the Feature list on the left side of your screen, and can represent an instance of a custom FeatureScript feature or a native Onshape feature (like the Onshape extrude feature). Feature dialog The term feature dialog refers to the menu that is shown when creating or editing a feature. Feature tree The list of features in a part studio which can be found on the left side of your screen. Parts list The list of all parts in a part studio. The parts list exists in the bottom left of your screen, underneath the feature tree. FeatureScript dropdown Your FeatureScript fropdown is a section of your part studio toolbar which is reserved for custom features you've added there. Manipulators Manipulators are a feature of some FeatureScripts which enable users to modify the behavior of features via selectable arrows and points in the graphics window. Preselections Preselections are a feature of some FeatureScripts which allow certain entities to be selected before a feature is created. For example, a plane and a line can be selected before creating a Construction plane feature to change the plane creation mode to **Line angle** automatically.